T-Mobile has said the buyers of the new G1 Android phone will be able to unlock it 90 days after purchase so it can be used on other networks. But U.S. buyers who think this will let them escape T-Mo’s shaky 3G service are going to be disappointed.

The reason for this is that U.S. carriers in general, and T-Mobile in particular, are in their own world when it comes to 3G technology. To understand what this means, you’ll have to put up with a lot of detail about who does what at which frequencies.

In countries where GSM technology is the standard, that is to say nearly everywhere except the U.S., Canada, Japan, and Korea, things are simple. Voice and low-speed data services are at 900 and 1800 MHz and 3G runs at 2100.

In countries where GSM technology is the standard, that is to say nearly everywhere except the U.S., Canada, Japan, and Korea, things are simple. Voice and low-speed data services are at 900 and 1800 MHz and 3G runs at 2100.

In the U.S., T-Mobile and AT&T both use GSM technologies, but there are fundamental incompatibilities in their 3G services. AT&T runs its 2G and 3G services at 850 and 1900 MHz. T-Mobile's 3G service uses 2100 MHz to transmit and 1700 MHz to receive.

The G1 can handle 2G service at 850, 900, 1800, and 1900 MHz, which pretty well covers the world's markets. But 3G comes only at 1700 and 2100 MHz. That takes care of T-Mobile in the U.S. and everyone else in the rest of the world. But it leaves out AT&T's 3G service.

So the bottom line in that you may be able to get your G1 unlocked, but using it for high-speed data in the U.S. on anything but T-Mobile is a non-starter.

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T-Mobile plans to sell 400,000 to 500,000 Android Google ( NSDQ: GOOG) phones in the fourth quarter, and will order up to 2 million devices from handset-maker HTC in the near future, reports a Taiwanese news site CENS. Quoting industry insiders, the site says at those volumes, it could lead to a $7 billion jump in revenue for HTC in Q4, and up to $18 billion in revenues next year. The T-Mobile G1, which is expected to launch Oct. 22 for $179 in the U.S., is being positioned against the iPhone. But as Silicon Alley Insider points out, selling up to 500,000 phones in 71 days would be about half the rate at which Apple ( NSDQ: AAPL) sold its first 2G iPhone last summer, although still a big accomplishment. It's worth pointing out that Google won't make a dime from these sales, and instead will rely on advertising to make money. In that case, mass adoption is key.

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Android’s threat to the iPhone

The first phone to use Google’s Android operating system will be available on October 22.

If Google plays its cards right, its unveiling of the first Android-powered phone on Tuesday will prove to be more than a distraction from iPhone-mania – it will be the moment the search giant capitalizes on Apple’s control issues.

First, the lowdown on Google’s (GOOG) Android mobile operating system. The first phone to use it, the $179 G1 from HTC, will be available around October 22 and will use T-Mobile’s wireless network. Data plans will start at $25 per month, and cost $35 per month for unlimited access. (Voice plan is separate.) It comes with nifty programs like Gmail, YouTube, contacts, calendar, IM, and Google Maps with Street View, which shows pictures of locations on a map.

Think of Android as an attempt to do for phones what Windows does for the PC, or OS X does for the Mac. But unlike Microsoft (MSFT) and Apple (AAPL), Google isn’t looking to make money off of phone software or hardware; instead, it’s giving Android away for free to any phonemaker and wireless carrier who will bake it into a handset. Why? If people use their phones to get online, the more they’ll do Google searches, click Google ads, and in the process, make Google money.

That clears up why Google needs Android. But do the rest of us? After all, there’s no shortage of smartphones out there already; if you don’t want RIM’s (RIMM) BlackBerry, you can get Apple’s iPhone, Nokia’s (NOK) N95; or a Windows Mobile phone from Palm (PALM), Motorola (MOT) or Samsung.

Google’s answer for why we need another: to save us from folks like Apple and Microsoft. “No one party will control this platform,” Rich Miner, Google’s group manager for mobile, said at the Mobilize conference in Silicon Valley last week. In theory, such a hands-off approach makes it easier for bright entrepreneurs to set up shop and make money without answering to one powerful company. Jason Bremner, senior director of Qualcomm’s (QCOM) cellular products group, vouches for that. “It helps innovation,” he said. “And it drives costs down.”

It’s a timely argument, because Apple has been a bit heavy-handed with its popular gadget lately. We already knew about the iPhone’s basic restrictions: AT&T (T) is the exclusive U.S. carrier, Apple is the only company allowed to make iPhones, and Apple itself decides which programs you can legitimately download and install through its App Store. But in recent weeks, Apple’s inner control freak has grown especially active.

It began in August, when Apple’s App Store police rejected programs including “I Am Rich,” which was little more than a very expensive picture for $999; NetShare, which turned the iPhone into a modem; and Murderdrome, a violent digital comic book.

But a real backlash began a few days ago, when Apple nixed Podcaster, a program that lets people directly download shows without going through Apple’s iTunes. The app didn’t seem to violate any of Apple’s published rules – so why was it tossed?

Creator Alex Sokirynsky, a 27-year-old web developer who writes software in his spare time, blogged his rejection letter: “Since Podcaster assists in the distribution of podcasts,” Apple wrote, “it duplicates the functionality of the Podcast section of iTunes.” The implicit message: Don’t try to improve on our way of doing things. The move even angered some Apple fans. Longtime Mac developer Paul Kafasis blogged that Apple had “gone too far;” online publishing pioneer Dave Winer called it a dealbreaker for developers. (Apple did not respond to a request for comment.)

Actually, Apple has always had control issues. When CEO Steve Jobs returned to save the company a decade ago, one of his first acts was to cancel agreements that allowed other companies to make Macs. Executives almost decided not to release a Windows-compatible version of the iPod partly because it would mean dealing with Brand X operating system.

And of course there are those strained relationships with Hollywood studios, because Apple insists on dictating the pricing for most songs and videos in the iTunes store. To be fair, Apple’s meticulous streak has its benefits, of course – if the company wasn’t so particular, do you think it could build iTunes into the top-selling U.S. music retailer, invent the iPod, and win all those design awards? Yeah, probably not.

But in this case, there’s reason to believe Apple’s hands-on approach could eventually lose out to Google’s more open model. Assuming Google can build and maintain a reliable operating system on its first try (and that’s a big assumption), it’s reasonable to expect major players like Motorola, Samsung and Sony Ericsson to build phones around the free software. And since the wireless carriers are hungry for Internet-friendly phones to compete with AT&T’s lock on the iPhone, Android phones could prove popular. It’s conceivable that in a year, Google-backed phones could be available from all four major U.S. carriers next to Apple’s one, with a wide-open distribution model next to Apple’s curated App Store.

Still, even in Google’s dream scenario, Android won’t gain ground overnight. The first model out the gate is from HTC (hardly a household name), running on T-Mobile’s second-tier network. Adding to the uncertainty around the launch, a number of software developers are taking a wait-and-see stance toward Google’s debut effort.

Andrew Stein, director of mobile business development for Popcap Games, said that while the maker of titles like Bejeweled and Zuma jumped at the chance to be first on the iPod and iPhone, it’s not so excited about Android. “Apple’s been doing operating systems for a very long time, but this is really Google’s first,” Stein said. “I don’t think the first couple of devices are going to be multimillion-unit phones.”

But Google’s got at least one developer eager to take a chance. Sokirynsky, whose rejected iPhone app became a cause for bloggers, said he’s now turned his attention to building a version of Podcaster for Android. “I only developed Podcaster for the iPhone because that was the phone I used and the app I wanted,” he said. “I plan to keep developing for other platforms that are more open.”

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Google Phone may disappoint.

IT 2008. 9. 18. 02:35
Google phone may disappoint — for now
Wednesday, 17 September , 2008, 10:33
Last Updated: Wednesday, 17 September , 2008, 10:47

Google phone may disappoint - for nowNew York: Anyone expecting the soon- to-be-launched Google phone to change the market like Apple’s iPhone has over the past year will likely be disappointed — for now.

Google phone won't be an immediate game changer

Industry insiders who have worked on Google Inc’s Android mobile operating system say it will struggle in the near term to match the consumer enthusiasm generated by Apple Inc when its iPhone redefined the touch-screen phone market and greatly improved mobile Web surfing.

Will Google play games?

Instead, Google sees Android as an open-source platform for designing mobile devices, saying it will encourage innovation by allowing outside software developers to tinker with the system and create better mobile programs and services.

Your phone, your GPS

But these things take time and the first phone using Android, code-named the Google “Dream” phone, is unlikely to wow consumers. The device is made by Taiwan’s HTC Corp. Sources familiar with the plan say Deutsche Telekom AG’s T-Mobile plans to introduce it in New York on September 23.

Google hits double digits

“I’m not sure the consumer experience is significantly better than that of the iPhone,” says Rajeev Chand, a wireless analyst at investment bank Rutberg & Co, who has tried out an early version of Android.

“When the iPhone came out the experience was several orders of magnitude better than anything that was out there.”

Google, its partner carriers and application developers hope the Android platform will drive even more mobile Web surfing than the iPhone, which has helped Web usage rocket in comparison to other smartphones.

But unlike Apple, which keeps a tight grip on the iPhone’s hardware and software, Google will have less control as Android will be open to developers to create component technologies in almost any way they can imagine.

Google’s engineering-led culture appears content to launch the first Android phones as a kind of science project that will be rapidly improved afterward. Google has produced big hits and plenty of hard-to-remember misses with its strategy of launching new ideas and iterating quickly.

Yet, Google will not have the kind of leverage in mobile that it is used to in the PC world, where it dominates search.

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Phone carriers have a huge say over how devices are designed and what data services are accessible over their networks.While Android could offer real promise in terms of technology and usability — particularly because it is an open platform — it is unlikely to single-handedly change the restrictive nature of the mobile industry, said John Poisson, founder of Tiny Pictures, a developer partner of Android.

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