'iphone'에 해당되는 글 48건

  1. 2011.04.22 How to disable your iPhone's creepy tracking feature by CEOinIRVINE 1
  2. 2011.03.31 my useful iPhone APPs by CEOinIRVINE
  3. 2011.03.31 iPhone 을 USB(flash drive)로 쓰기... Use iPhone as USB(flashdrive) by CEOinIRVINE
  4. 2010.10.07 iPhone Development (performance-analysis application) by CEOinIRVINE 1
  5. 2010.09.21 Back up Jailbreaked iPhone APPs by CEOinIRVINE
  6. 2010.04.11 EDITOR'S NOTE: Apple Right To Leave Older iPhones Behind by CEOinIRVINE
  7. 2010.03.05 Apple Asks Court To Ban Google Phones by CEOinIRVINE
  8. 2009.05.05 Baby Tech by CEOinIRVINE
  9. 2009.05.05 Kindle Versus The iPhone by CEOinIRVINE
  10. 2009.04.18 Making iPhone Apps Pay by CEOinIRVINE

We've established that your iPhone is constantly tracking and recording your location without your knowledge or consent, and initially you were helpless when it came to stopping this pesky phenomenon. But now we've got a way to put an end to the creepy tracking feature — assuming you're willing to use an app unauthorized by Apple.

The Next Web reports that a free iPhone app called Untrackerd can be used to delete any of the location data recorded to your device — and to prevent any further data from being saved. There's a catch though: The app only works if you've jailbroken your iPhone. 

Jailbreaking — as the process of unlocking iOS devices so that they can run unauthorized software is called — is a quick and simple task at this point and can be done by anyone. In fact, tip site Lifehacker maintains an "always up-to-date" guide which will show you how to get through the whole task in just a few clicks.

Once you've jailbroken your iPhone, all you need to do is download Untrackerd from the Cydia Store and let it do its thing:

A package [will install a] daemon (process that can run in the background) to clean consolidated.db file. No new icons are added to your homescreen. There are no options to configure.

That's it. Sounds simple enough.

A few cautions before you run off, jailbreak your iPhone, and download Untrackerd: 

  • There can be risks to jailbreaking. Some legit apps might not run correctly or your iPhone may act up in strange ways. Your phone may also be left with some security vulnerabilities.
  • Untrackerd was created by a third-party — and while that individual's intentions are probably good — no one's checked whether the app itself does anything shady while cleaning up your data.
Posted by CEOinIRVINE
l

my useful iPhone APPs

IT 2011. 3. 31. 05:05

1. qTweeter


2. iFlash Drive
I always forgot to bring USB. So, this is very useful app for me.


3. MoneyBook


Very Simple. You can also backup / restore data. You can see your graph from your webpage, too.(https://my.moneybookapp.com/)

4. myWi (use my iphone as wifi connect point)


5. mxTube

Download popular you tube clips and watch anytime. You can also watch by using stream.

6. Anyring

You can choose your own ringtone for each user (default also).
(customized ringtone)

 


7. iProtect
Set Password on App.



8. iBlacklist (Phone # blacklist)


9. ToneFXs


10. WiFi Sync
(no line itune iphone SYNC)
^^

11.
iNag

for Nagios


12. my3G


enables to download file via 3G network (some app requires WIFI conncection)

13. fake call
14. fake sms

15. Call log deletes (recent one) one by one



16. Lock Info
Show a lot of information even if your phone is lock status.

Posted by CEOinIRVINE
l

1. Download iFlashDrive from Itunes.
2. Connect iPhone with ITunes by USB cable
3. Click APP tab
4. Click iFash Drive
5. Attache the file from your PC.

Key features:

★ USB Storage ★
- Transfer files between your iPad and computer
- List and preview files.
- View disk usage status.
- Save files from other apps (like Email, Safari,etc.).

★ File Sharing ★
- Bluetooth: connection between your iDevices can be easily built and used to share files.
- Email: Individual files ≤ 10 MB can be emailed from this program as an email attachment.
(Note: Be sure to tap "Bluetooth" button on BOTH sides while building Bluetooth connection.)

★ Built-in File Viewer ★
- Microsoft Word (.doc, .docx)
- Microsoft Excel (.xls, .xlsx, .csv)
- Microsoft PowerPoint (.ppt)
- PDF Files (.pdf)
- iWork documents
- Web Pages (.htm, .html)
- Text Files (.txt, etc.)
- Graphic Files (.bmp, .gif, .png, .jpg, etc.)
- Media files (.mp3, .mp4, .mov, etc.)


'IT' 카테고리의 다른 글

Outlook 전자 메일에서 첨부 파일 차단  (0) 2011.04.21
my useful iPhone APPs  (0) 2011.03.31
worst companies to work for  (0) 2011.03.15
OSI Layers  (0) 2011.03.15
Web Vulnerability regarding F company  (0) 2011.03.04
Posted by CEOinIRVINE
l
Shark

Shark is a performance-analysis application that creates a time-based profile of your program’s execution; over a given period it traces function calls and graphs memory allocations. You can use Shark to track information for a single program or for the entire system, which on Mac OS X includes kernel components such as drivers and kernel extensions. Shark also monitors file-system calls, traces system calls and memory allocations, performs static analyses of your code, and gathers information about cache misses, page faults, and other system metrics. Shark supports the analysis of code written in C, Objective-C, C++, and other languages.

Other Performance Applications (Mac OS X)

Many applications are used in measuring and analyzing aspects of a Mac OS X program’s performance. They are located in <Xcode>/Applications/Performance Tools.

  • Thread Viewer displays activity among a process’s threads. It shows time lines of activity on each thread, which is color-coded with the action. By clicking a time line, you can get a sample backtrace of activity at that point.

  • BigTop graphs performance trends over time, providing a real-time display of memory usage, page faults, CPU usage, and other data.

  • Spin Control automatically samples unresponsive applications. You leave Spin Control running in the background while you launch and test your applications. If applications become unresponsive to the point where the spinning cursor appears, Spin Control automatically samples your application to gather information about what your application was doing during that time.

  • MallocDebug shows all currently allocated blocks of memory in your program, organized by the call stack at the time of allocation. At a glance you can see how much allocated memory your application consumes, where that memory was allocated from, and which functions allocated large amounts of memory. MallocDebug can also find allocated memory that is not referenced elsewhere in the program, thus helping you find leaks and track down exactly where the memory was allocated.

  • QuartzDebug is a tool to help you debug how your application displays itself. It is especially useful for applications that do significant amounts of drawing and imaging. QuartzDebug has several debugging options, including the following:

    • Auto-flush drawing, which flushes the contents of graphics contexts after each drawing operation)

    • A mode that paints regions of the screen in yellow just before they’re updated

    • An option that takes a static snapshot of the system-wide window list, giving the owner of each window and how much memory each window consumes.

For performance analysis, you can also use command-line tools such as:

  • top, which shows a periodically sampled set of statistics on currently running processes

  • gprof, which produces an execution profile of a program

  • fs_usage, which displays file-system access statistics

Many other command-line tools for performance analysis and other development tasks are available. Some are located in /usr/bin and /usr/sbin, and some Apple-developed command-line tools are installed in <Xcode>/Tools. For many of these tools you can consult their manual page for usage information. (To do this, either choose Help > Open man page in Xcode or type man followed by the name of the tool in a Terminal shell.)

Further Reading: For more on the performance tools and applications you can use in Cocoa application development, as well as information on concepts, techniques, guidelines, and strategy related to performance, see Performance Overview. Cocoa Performance Guidelines

'IT' 카테고리의 다른 글

Convenient Fast way to launch internet explorer on Windows!  (0) 2010.10.14
OOP Vocabulary  (0) 2010.10.07
EDITOR'S NOTE: Apple Right To Leave Older iPhones Behind  (0) 2010.04.11
The Promise Of E-Commerce  (0) 2010.04.10
iPad app 열전!!!  (0) 2010.04.10
Posted by CEOinIRVINE
l

How To Backup And Restore Jailbreak iPhone Apps

How to backup cydia packages with pkgbackup

If you own a jailbroken iPhone, you might well realize that backing up your existing jailbreak iPhone apps before installing new firmware is extremely crucial to avoid the task of reinstalling them all over again.

Thanks to applications like PkGBackup, backing up your jailbreak apps is extremely simple. This tutorial will take you through the various steps to backup your Cydia applications using PkGBackup application. 

Before we start some important points:

  • You can also checkout free jailbreak iPhone app like AptBackup that help you achieve the same thing but some of our readers have reported issues using it.
  • This solution might not work for the jailbreak iPhone app that is not compatible with the current version of iPhone OS.

Installing PkGBackup Application

Step 1: From the iPhone springboard, tap on the Cydia icon to launch the application.

Step 2: Tap on the 'Sections' tab at the bottom of the screen and navigate to Utilities -> PkGBackup

How to backup cydia packages with pkgbackup

How to backup cydia packages with pkgbackup

Step 3: PkGBackup is available for $3.49 at the Cydia store. Tap on the 'Purchase' button on the top of the screen and follow the instructions to complete the payment. You will be able to install the app once the payment transaction is completed.

Step 4: Tap on the 'Install' button on the top of the screen. Press 'Confirm' to begin the installation process.

How to backup cydia packages with pkgbackup

Step 5: Once installation is complete, press the large 'Return to Cydia' button to complete the process.

How to backup cydia packages with pkgbackup

Backup Jailbreak iPhone apps

Step 1: From the iPhone Springboard, tap on the PkGBackup icon to launch the application. PkGBackup will now scan all the installed packages/jailbreaks apps.

How to backup cydia packages with pkgbackup

Step 2: The application now lists down the list of active packages. Press the blue arrow button to view the complete list of active packages.

How to backup cydia packages with pkgbackup

Step 3: You may now choose to disable backup options for individual packages. To do this, tap on the package name from the list of active packages and turn off the 'Backup' option.

How to backup cydia packages with pkgbackup

Step 4: With PkGBackup, it is also possible to backup your Springboard layout. To do this, visit the main page of PkGBackup application and turn the 'Include Layout' option on.

Step 5: You can now initiate the backup process. Press the 'Backup' button to begin the backing up of your application list.

How to backup cydia packages with pkgbackup

Step 6: Once the backup process is complete, the application prompts you to sync your iPhone with iTunes. Tap the OK button and connect your iPhone to iTunes to complete syncing the files. Ensure that iTunes completely syncs with the backup file. The backup process is complete.

Restoring Backup Packages/Jailbreak Apps

Step 1: Connect your iPhone to your computer and launch iTunes. From the list of devices, right click (Ctrl-click) on 'iPhone' and select 'Restore Backup' from the popup menu options.

How to backup cydia packages with pkgbackup

Step 2: You are now asked to choose the backup file to restore. If you have more than one backup file in your list, select the appropriate backup file and click the 'Restore' button.

Step 3: Updating your firmware may have deleted the PkGBackup app from your Springboard. Follow the steps mentioned above in the 'Installing PkGBackup Application' section to reinstall the app.

Step 4: From the Springboard, launch the PkGBackup app. The application will indicate the list of active packages as well as the number of packages available from the earlier backup.

How to backup cydia packages with pkgbackup

Step 5: If you would like to selectively restore packages, tap on the blue arrow under the 'Previous Backup' section to enable/disable restore options for individual packages.

Step 6: If you would like to restore the Springboard layout from the backup, turn the option ON from the main page of PkGBackup application.

How to backup cydia packages with pkgbackup

Step 7: Tap the 'Restore' button to begin the restoration process. Once the process is complete, you will be prompted to reboot your device. Tap the 'Reboot' button.

How to backup cydia packages with pkgbackup

Step 8: After the restart, the backed up jailbreak iPhone apps should be available on your iPhone.

As always, let us know how it goes.

'Hacking' 카테고리의 다른 글

FPS hack provider  (0) 2010.10.20
Hiding files using ntfs file streaming  (0) 2010.10.16
TCP Analysis - Section 4:TCP Flag Options  (1) 2010.05.25
Java Applet Security Model  (0) 2010.04.23
SSH JAVA APPLET http://javassh.org/space/start  (1) 2010.04.23
Posted by CEOinIRVINE
l
EDITOR'S NOTE: Apple Right To Leave Older iPhones Behind 
Editor's Note
Eric Zeman
It was bound to happen eventually. With the impending arrival of iPhone OS 4.0, many iPhone users will be sad to learn that iPhone OS 4.0 may not work for them. Here's why Apple made the right decision.

During Apple's introduction of iPhone OS 4.0, one key fact came that light that is sure to disappoint many iPhone owners: iPhone OS 4.0 will not work with all iPhones.

So far, Apple has been able to update the iPhone OS to support the original iPhone (2007), the iPhone 3G (2008) and the iPhone 3GS (2009). That's something the competition is not doing. Google and its handset/manufacturer partners haven't made Android 2.1 available to every Android handset out there. Many are sadly stuck on Android 1.5. Think of all the BlackBerries released in 2007. Have they all been updated to OS 5.x? No, they haven't.

Now, Apple has to move on. iPhone OS 4.0 will not work at all on the original iPhone. I say this is fine. Why? Because that handset is three years old, and the vast majority of users have already moved on to a more capable model.

The iPhone 3G won't support multitasking, but most other features of iPhone OS 4.0 will work. Apple says the hardware just can't handle it. That's more than fair. iPhone 3G owners are still getting a significant operating system upgrade, even without the multitasking.

There are far more iPhone 3G owners out there than the original iPhone at this point. Those who purchased the iPhone 3G in 2008 have nothing to worry about, however, because new hardware is around the corner. Apple will release a new version of the iPhone this summer, and everyone who bought am iPhone in 2008 will be at the end of their two-year contracts, and can upgrade at a lower cost.

Owners of 2009's iPhone 3GS are good for another year. Their devices will support all of iPhone OS 4.0's features.

Many are bemoaning the fact that older iPhones won't be able to get the full OS upgrade, but there's really no reason for it. Apple made the right call here, and is doing what it needs to do to move the iPhone OS forward.

'IT' 카테고리의 다른 글

OOP Vocabulary  (0) 2010.10.07
iPhone Development (performance-analysis application)  (1) 2010.10.07
The Promise Of E-Commerce  (0) 2010.04.10
iPad app 열전!!!  (0) 2010.04.10
Must-Have iPad Apps For Professionals  (0) 2010.04.09
Posted by CEOinIRVINE
l

ple on Tuesday asked the U.S. International Trade Commission to block the importation into the country of HTC's Google Android-based mobile phones, including the Google-branded Nexus One.

Apple asked the court for "a permanent exclusion order" that would bar from entry "all mobile communications devices and components" made by HTC that carry the offending technologies, according to court documents.

Apple on Tuesday sued HTC for alleged, multiple patent violations, claiming the Taiwan-based manufacturer's products infringe on its iPhone technology. Apple filed the actions with the ITC and the U.S. District Court for Delaware.

In the ITC filing, Apple says 11 HTC phones violate its patents, including the Nexus One, Touch Pro, Touch Diamond, Pure, Imagio, and myTouch 3G. Apple claims HTC infringed on a total of 20 patents governing a range of technologies.

Apple wants the ITC to block HTC and its partners from "importing, marketing, advertising, demonstrating, warehousing inventory for distribution, distributing, offering for sale" any of the listed phones.

Apple is also seeking unspecified monetary damages in the Delaware court.

"We can sit by and watch competitors steal our patented inventions, or we can do something about it. We've decided to do something about it," said Apple CEO Steve Jobs, in a statement. "We think competition is healthy, but competitors should create their own technology, not steal ours," said Jobs.

Patent suits are not uncommon in the ultra-competitive tech industry, but vendors generally take a low-key approach and let court documents speak for themselves. That Apple issued a press release featuring its high-profile CEO indicates the company views HTC's alleged infringements as a serious competitive threat.

"Apple has been and continues to be damaged by defendants' infringement," Apple said in its filing with the Delaware court. HTC has yet to file a formal response to the allegations.

InformationWeek has published an in-depth report on a data-centric approach to

'IT' 카테고리의 다른 글

Must-Have iPad Apps For Professionals  (0) 2010.04.09
New Twitter Feature Looks For Malicious URLs  (0) 2010.03.12
IBM Eyes The iPad  (0) 2010.02.19
PayPal to become a way to pay for Facebook ads  (0) 2010.02.19
SoftwareQATest.com  (0) 2010.02.03
Posted by CEOinIRVINE
l

Baby Tech

IT 2009. 5. 5. 08:20

Wooden toys are nice, but Baby Brain for the iPhone makes Mom's job easier.


BURLINGAME, Calif.--Jackie Ashton's first child was born a week late. It turned out to be a blessing in disguise.

Apple ( AAPL - news - people )'s iPhone had just made its debut, and Ashton spent her pregnancy countdown hours enamored with the new gadget. She continued to use the iPhone after her daughter's birth, mainly for e-mailing with other moms and her pediatrician.

Then Ashton's entrepreneurial bent struck. She'd been diligently keeping notes on her daughter's sleep and feeding patterns in a binder, and wondered how her iPhone, which she carried with her constantly, could make it simpler.

In Pictures: 10 Cool Gadgets For New Moms

She asked other San Francisco moms about their baby data-tracking habits, and decided there was a business in it. Ashton's iPhone application, called Baby Brain, is set to launch on Apple's App Store some time in early May. Apple is currently reviewing the software, which will cost $4.99.

The software aims to be a time-saver for new moms who want to track every minute, and moment, in their babies' lives. It has a timer for breast feedings and sleep, and a log to track diaper changes and bottles. The collected data can be shared via e-mail with doctors, spouses and friends. Baby Brain also has features that show trends over time.

"My husband and I are constantly thinking of new business ideas. This one stuck because it was so simple," says Ashton, 33. "We knew there was demand for just talking to moms, and Apple makes it easy to launch applications for the iPhone."

Ashton and her husband, Jay, have worked on Baby Brain part-time since November. She previously worked in software sales, then taught sixth and seventh grades. Jay, 36, ran luxury hotel booking Web site Five Star Alliance, until selling it to Questex Media Group in July 2007. He is now launching a travel software firm.



'IT' 카테고리의 다른 글

Happy Birthday 'INTERNET'  (0) 2009.09.04
Payment Engine & PG & Billing ?  (0) 2009.08.19
Kindle Versus The iPhone  (0) 2009.05.05
Recession takes toll on CEO pay in 2008  (0) 2009.05.05
Apple's Interest In Gaming Isn't Casual  (0) 2009.05.02
Posted by CEOinIRVINE
l

Kindle Versus The iPhone

IT 2009. 5. 5. 08:17

BURLINGAME, Calif. -- There are a lot of reasons why comparing Apple's iPhone and iPod Touch to Amazon.com's Kindle makes no sense. You can make phone calls on the iPhone. You can read Robinson Crusoe on the Kindle. You can watch video on the iPhone. You can read Neal Stephenson's Snow Crash on the Kindle. The iPhone is a multi-tool for the electronic age. The Kindle is purpose-built for the much older task of gulping down big chunks of text.

Amazon has slated a news conference at Pace University on Wednesday morning, where the online retailer is expected to introduce a wide-screen, newspaper-friendly edition of its Kindle reader. The device, along with a gizmo being developed by Hearst Media for launch next year, are being held out as the last, best hope for old media. Big mistake.

Apple's ( AAPL - news - people ) iPhone makes it plain why this is so. Why else would Amazon be so eager to put the Kindle's functionality on the iPhone? So far this year, Amazon has introduced software that allows you to read books you've purchased for the Kindle on the iPhone, and snapped up Stanza, whose software also puts books on the phone.

Maybe that's because Amazon ( AMZN - news - people ) Chief Jeff Bezos knows that Apple is going in a more interesting direction with its slim little tablet than Amazon can. Apple has sold 37 million iPhones and iPod Touches. The Kindle isn't even close.

The problem isn't just that "people don't read any more," as Steve Jobs said last year of the Kindle. Nearly half of the Kindle's users are over 50 years old, according to a survey of Amazon's discussion boards by blog, Kindle Culture. That's not because people under 50 don't read. It's because they read differently. After all, if no one read anymore, Google ( GOOG - news - people ), which made text searchable, sortable and ultimately interactive, wouldn't be worth $126.7 billion.

That's because the real problem with newspapers isn't that nobody reads. Or even that calling information painstakingly written, edited, stamped onto pulped trees and delivered a day later "news" is absurd. It's that reading has changed. The New York Times Co. ( NYT - news - people ) is worth a scant $814.8 million because it just presents information, rather than making it interactive and personal. The New York Times won't host your e-mail, unless you work there. And you probably spend more time reading that than the national news section.

Which is exactly the problem with the Kindle. The iPhone and iPod touch are computers. They can browse video, suck up RSS feeds from tens of thousands of sources, and search and sort messages to you from your Mom. The Kindle, because it is a computer, has some flexibility, sure. But it really is purpose-built to present books, novels and other big blocks of text.

Will the Kindle sell millions of units and make Amazon a ton of money? Possibly. Should you buy one? Maybe. Will it save the newspaper industry? Not a chance.



'IT' 카테고리의 다른 글

Payment Engine & PG & Billing ?  (0) 2009.08.19
Baby Tech  (0) 2009.05.05
Recession takes toll on CEO pay in 2008  (0) 2009.05.05
Apple's Interest In Gaming Isn't Casual  (0) 2009.05.02
Midday Glance: Media companies  (0) 2009.05.02
Posted by CEOinIRVINE
l

Making iPhone Apps Pay

IT 2009. 4. 18. 07:35

Analytics firm says developers should promote other apps, solicit reviews and send viral invites to make money.


As the iPhone App Store swells to more than 30,000 applications, mobile app analytics firm Flurry has some advice for iPhone developers: treat applications like songs.

Like a song, a standout mobile app needs a good artist, a good producer, a strong distributor and plenty of promotion, says Flurry President and Chief Executive Simon Khalaf.

On the iPhone, Apple ( AAPL - news - people ) ably fills the role of distributor. The developer is, of course, the artist. The other two roles--production and promotion--often get skipped as an app rushes to market. But Khalaf argues that expert guidance from firms like Flurry can make or break an app, much the way a seasoned A&R team guides the launch of a new musical act. The payoff is potentially huge. Khalaf says a developer with two best-selling apps can make as much as $10 million to $15 million over the life of the apps if they are well-marketed.

There are plenty of start-ups focused on making iPhone apps pay. Flurry differs from others in a few key ways. A former developer itself, it is smaller than rivals like AdMob and Pinch Media. Unlike those two firms, Flurry does not connect developers with advertisers. Instead, it focuses on "deep analytics" for apps. Khalaf, who likens the firm to a Google ( GOOG - news - people ) Analytics or Omniture ( OMTR - news - people ) for mobile content, says, "We enable developers to build better apps by helping them understand how people are using them."

So far, about 5,000 developers, representing 3,000 apps and several mobile platforms (iPhone, Google Android, BlackBerry and JavaME) have signed on. Flurry's main focus is the iPhone, as most of the applications it supports (about 72%) are iPhone-related. (See "Gaming Apple's App Store.")


Like songs on iTunes, sales in the App Store are hit-driven. Rapid turnover--around 130 new apps a day--means the average iPhone app or game sells strongly for just three months, often peaking four to six weeks after launch.

Flurry's job is to push that abbreviated "sales curve" up and out with its software, which is free and embeds easily into existing applications. "People mistakenly think of the App Store as a marketing machine because it's a virtual store," says Khalaf. "But just like in a store, consumers get fatigued and lose interest."

Reaching out to consumers is one way to increase sales. Flurry helps by telling developers when to contact their users to yield the best results. The developer of a free game could program a message to pop up at a certain point that would encourage players to purchase one of its paid games. Flurry's software assists by tracking when most users stop playing a particular game--on level 5 in a 10-level game, for instance. Developers can use that information to serve up an invitation at the appropriate moment. Flurry says some developers, including a videogame publisher with a casual puzzle game, have already adopted this tactic. Flurry estimates that a well-timed invitation could increase weekly revenue for a particular app by as much as 40%.

Developers with only one app could use the same tactics to promote other people's apps, for mutual benefit. In June, Flurry plans to add a feature to its service called AppCircle that would launch a menu of agreed-upon apps within the original app for this purpose.

Established publishers like ngmoco, Digital Chocolate and Gameloft ( GLOFF.PK - news - people ) do these kinds of cross promotions already. But small and mid-sized developers traditionally haven't had the resources to do this. Flurry also plans to provide its developers with additional data, such as which apps garner the most interest from users, even if they ultimately don't purchase them.

Flurry's second rule for success: get as many users as possible to rate and review apps. Currently, iPhone users are prompted to do so (by the App Store) only if they are deleting an app from their handsets. Peter Farago, Flurry's vice president of marketing, says developers should solicit feedback well before that point. Even a negative review, he says, is better than no review, reasoning, "You want to seem popular." (Another Flurry observation: most apps in the App Store are rated, overall, three out of five stars, with paid apps garnering slightly higher ratings than free apps.) Similar to the games invitation, Flurry's software will be able to help developers pinpoint the optimal time to ask users to write a review. The idea is to catch them in a good mood--after they finish a game level or complete a scheduled task, for instance.

Under the same philosophy--that getting noticed is the most important step--Flurry also plans to support viral invitations by June. Farago says developers could design apps that give users points or other incentives for inviting people to download and try the same app. Or they could just build in prompts, with Flurry directing where to insert them. Such tactics are rare now, but in the new, multi-tasking version of the iPhone operating system (3.0), slated for official release this summer, e-mailing friends from within an application will be easier than ever.

The iPhone's 3.0 upgrade will also enable developers to sell subscriptions to their apps. Farago says Flurry will help developers decide whether to offer subscriptions by measuring the size and loyalty of their audiences.

Flurry plans to support all these services with its analytics data, which measures everything from the number of times consumers use an app to how long they use it, and their location (by country). Several features go deeper, tracking how users navigate apps, logging each move they make in sequence while keeping the data anonymous.

Khalaf says Flurry's combination of data and recommended actions benefits developers (who stand to make more money), Apple (who will sell more applications) and Flurry itself (which plans to charge for data and research reports outside its basic analytics). But some of Flurry's competitors say the firm's service isn't complete without some type of advertising partnership. Says Greg Yardley, co-founder of Pinch Media: "If I didn't touch the ad world, I wouldn't be doing my job as an analytics provider."








'IT' 카테고리의 다른 글

Earnings Preview: EBay to report 1Q results  (0) 2009.04.21
Earnings Preview: Apple Inc.  (0) 2009.04.21
Gaming Apple's App Store  (0) 2009.04.18
Ebay to buy stake in S. Korean online marketplace  (0) 2009.04.17
Google (Finally) Finds Its Voice  (0) 2009.04.16
Posted by CEOinIRVINE
l